GR Stories | American Burraco: A Card Game for Tables Far Apart
When you live away from home, the things you miss are rarely the big ones. It is not the monuments or the famous dishes. It is the small, repeated moments: the table after dinner, someone shuffling two decks at once, an argument about whether that card really could be played.
In Italy, that moment very often has a name: Burraco.
This is the story of why the first game from GR Stories is a card game, and how it tries to keep that table together even when the people around it live in different cities, or different countries.
I first played Burraco while on holiday in Kenya. I was staying with my girlfriend and her parents, all of whom were fond of the game. Personally, I had no idea how to play. Since Burraco is widely played in Italy, I felt I had to do something about that.
During the holiday, I played numerous games. Although I was quite bad at first, things gradually improved. I began to understand the game better and eventually made my first Burraco — a dirty one, of course.
Since I had such a hard time learning Burraco, I wanted to create a game that my girlfriend and I could use to practise wherever we happened to be. That is why I decided to create GR American Burraco: an app where learning how to play Burraco is easier than ever and, most importantly, accessible to everyone.
American Burraco is now free on the App Store for iPhone and iPad: download it here.

Why Burraco
Burraco is a game of partnership. Four players sit at the table in two teams, and partners sit across from each other. You do not win alone: you share your melds, your score and your Pot with your partner, and every choice you make helps or hurts both of you.
The materials are simple. Two full decks and four Jokers, 108 cards in total. Everyone starts with eleven. You build runs of the same suit and small sets, and you try to grow them into a Burraco: a meld of seven cards or more. A Burraco with no wild card is clean, and it is worth the most.
What makes it special is not the rules, though. It is what happens around them. A good game of Burraco is slow enough to talk and fast enough to stay awake. It rewards memory, patience and a little bit of nerve, and it is the kind of game grandparents and grandchildren can play on equal terms.
One set of rules, clearly explained
Anyone who has played Burraco in more than one house knows the problem: every table has its own rules. Can you close without a clean Burraco? What happens to the discard pile? How many wild cards are allowed?
American Burraco follows one clear, fixed set of rules, and the app explains every one of them. A few that matter most:
- Runs are three or more cards in sequence, all of the same suit.
- Only Aces and 3s can be grouped as sets. Every other card belongs in a run.
- Each meld can hold at most one wild card, a Joker or a two.
- When you take the discard pile, you take the whole pile, not just the top card.
- Your team can close the round only after taking its Pot and making at least one clean Burraco.
- A match ends after a team reaches 2,000 points, and the higher score wins.
Because the rules are the same for everyone, nobody has to argue about them. The table can get back to what it is for.
Learning without pressure
I wanted the game to be welcoming to people who have never played. So it starts with How to Play: fourteen short lessons, one idea at a time, each with a quick question to check that it made sense. The last step is a practice game against the computer.

After that, there is Coach Mode. It is completely optional, and it only speaks when you ask. During your turn you can open the Coach and it will suggest which cards to meld, where to add them or what to discard, and explain why. It uses only what you can see: your own hand and the cards on the table. It never plays for you, because the point is to learn, not to watch.
There are also meld suggestions, highlighted legal moves and clear explanations when a move is not allowed. At the end of every round, a detailed breakdown shows exactly where the points came from.

Playing together, even from far away
This is the part I care about most.
You can play alone, with a computer partner against two computer opponents, at Easy, Medium or Hard. That is the quiet version, for a train ride or a late evening.
But Burraco is meant to be played with people. So there are two ways to do that.
Pass and Play is for when you are in the same room. Two to four people share one iPhone or iPad. Each hand stays hidden until its player takes the device and confirms it is them, and the computer fills any empty seat.
Online play is for when you are not. Everyone plays on their own iPhone or iPad through Game Center. You can invite friends, play with people nearby, or let Game Center find other players. The host arranges the seats, and the computer plays any seat that is still empty.

Online games have a 45-second clock for each turn, shown as a ring around the player that slowly turns from green to red. If it runs out, or if someone has to leave, the computer steps in and the game goes on. There is no chat, on purpose: the game is the conversation, and you probably already have a way to call the people you are playing with.
For someone living abroad, this is the whole idea. A game at the family table on a Sunday evening can now include the person who is two thousand kilometres away.
A game every day
Every day there is a new daily challenge: the same deal for everyone, one round, one score. It is a small ritual. You can keep a streak going, try to beat your best score, and see how it went on a Home Screen widget.

Your profile keeps statistics with charts, a round-by-round match history and nineteen achievements, some of which unlock new table colours and card backs. If you sign in to Game Center, there are leaderboards, all time and weekly, and you can compare your scores and your record with each friend. With iCloud, your progress follows you between your iPhone and iPad.
What it does not do
Some of the most important decisions were about what to leave out.
American Burraco is free, with no advertising and no in-app purchases. There is no account to create. GR Stories collects no personal data: your games are saved on your device, and Game Center and iCloud are optional Apple services. Single player, Pass and Play and the daily challenge work offline.
It is available in English and Italian, and it follows the language of your device.
Now on the App Store
American Burraco is now on the App Store for iPhone and iPad, and it is free: download it here. You can see more of the game, and learn the essentials, on its page here on GR Stories.
The next update will bring smarter computer partners and opponents, and full support for iPhone Duo.
If you have ever sat at a table where someone said "one more round", I hope this game gives you a few more of those, wherever you are.



